godot 4.4 courses
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Godot 4 courses
Audio
Menu
Godot learning paths
Godot Interactive Tour
video
Learn GDScript From Zero
text
Getting Started
series
Beginner edition
text
Developer Edition
text
New Features in Godot 3.1
series
Best practices
Signals
text
Save formats
text
Clean code
text
Design Patterns
Introduction
text
Finite State Machine
text
Entity-Component Pattern
text
Adapter
text
Event bus singleton
text
Mediator
text
Strategy
text
3D Games
Third Person Character
video
Optimizing a 3D scene
text
2.5D Tips
video
3D Lighting Basics
video
GIProbe Intro
video
PBR Material Intro
video
3D Maze Game
series
2D Games
Your First 2D Game (Godot 4)
video
TRPG movement series
series
Top-down movement
text
Dynamic camera targets
text
Game Settings
text
Zooming with the mouse wheel
text
Character Customization
text
Limited player vision
text
Lighting with 2D normal maps
text
Local Multiplayer Input
text
Spawning
text
Scene Transitions
text
Camera in Editor
video
Raycast2D Turret
video
Raycast2D Gun
video
Physics Layers and Masks
video
Area2D
video
VisibilityNotifier2D
video
Navigation2D TileMap Pathfinding
video
Your First 2D Game (Godot 3)
series
Intro to Steering Behaviors in Godot
series
Audio
Volume Slider
text
Cutting sound effects
text
Crossfade Background Music
text
Persistent BGM
text
GDScript
Getting Started
video
Debugging basics
text
Measuring code performances
text
Using Godot's Speed
text
Optimizing GDScript code
text
Events Signals Pattern
video
Code Formatter
video
Typed GDScript
text
Networking
Multiplayer intro
series
Procedural Generation
World map
text
Shaders
Drawing a character's silhouette
text
Gradient map
text
3D flag
text
Getting started
series
User Interface
Beginner UI tutorials
series
Tutorials