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Godot Interface Design Course: standalone version

By: Nathan Lovato - August 13, 2018

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If you don’t have the full Godot 3 course and you are only interested in UI design, you can now get our UI master series as a stand-alone course! That way you only pay for the content you want! 😊

This initial release contains 25 tutorials, for over 3h30 of content. You’ll learn to create:

  1. A pause menu and manage pause
  2. An inventory system you can use for any type of game
  3. An item menu inspired by old-school Japanese RPGs
  4. Animated lifebars and gauges that follow monsters in the game

Start with Our Free Godot UI Tutorials

We made a series of tutorials to get you started with Godot 3’s UI system! You will learn to work with containers, with screen size, and create UI from scratch in two hands-on tutorial

Do you prefer text? I also wrote four long tutorials for Godot’s official manual:

  1. Design interfaces with the Control nodes
  2. Design a title screen
  3. Design the GUI
  4. Control the game’s UI with code

Thank you kindly for your time.

Made by

Nathan Lovato

GDQuest founder. Courteous designer with a taste for Free Software. I promote sharing and collaboration.