Like every month, the Godot 3 course got a new chapter. This time it’s dedicated to boss creation, the State programming patterns and all the techniques you’ll need to create a convincing pattern-based boss in Godot.
After moving and settling in Nara, Japan, I got back to GDquest. This month’s update is smaller than usual, but it’s still out in time, as promised!
The 4th update of the course is out! It concludes chapters 1 and 8, and brings a new series dedicated to tilesets.
10 videos, 1h 40mn of tutorials and 8 Godot examples are waiting for you in the Godot course on Gumroad.
We met at the Capitole du Libre 2017 with Gilles Roudière and Julian Murgia, to showcase Godot 3. It’s a major event around Free Software in France. Read this post to download the Godot 3 presentations.
The new version is finally out! You will find improvements and an extra video in the Finite State Machine chapter, and a new Game Design chapter. This one includes 3 html-based course documents and 40 minutes of video.