Become a Better Game Designer

I will show the techniques professionals use to create games and beautiful sprites with Free, Open Source Software.

Summer sunset

Summer Update

It has been a while since the last behind the scenes post. Time for a batch of fresh news about Krita, GDquest, and everything alike.

Sep 2016 / News / 1080 words

Randa's surrounding mountains

June update: the Randa meetings

June has been a busy month. I went to the biggest yearly KDE development sprint in Randa, Switzerland, along with a few dozens of programmers, and made a series of tutorials on Krita 3's new features.

Jun 2016 / News / 854 words

May brushes release

May update: Krita brushes and ConciseCSS

May has been a busy month. I did my best to keep up with everyone on social networks, to give a hand to the Krita developers, with their Kickstarter campaign...

May 2016 / News / 756 words

The Krita brushes

What’s New in Krita 3.0? Krita Review

Krita 3.0 is a major update to an already powerful application. New rendering engine, animation toolset, grid, guides, snapping... there's a long list of new tools to discover. Let's explore them together in this article!

May 2016 / Krita / 2412 words

Hugo Tips: Concatenate paths with variables

Have you ever wondered how to access a file from your database based on a variable in your front matter in Hugo? This tutorial will show you how to achieve that using the index function.

Apr 2016 / Webdesign / 511 words

Recommended graphic tablets

On this page, you can find a list of the graphic tablets I recommend for Game Art Quest. Flat tablets are perfect for everyone to start with at a low price, while screen tablets are a better fit if you do a lot of line work.

Mar 2016 / Hardware / 301 words