This is the course’s introduction. It will give you all the information you need to get the most out of this free training.
This tutorial series will help you feel comfortable with Krita in less than 1 hour.
Krita 3 brought so many new features to the program, we’re going to take a whole chapter to look at them.
We’re going to talk about the few broad steps that every professional follows creating game assets: concept art, blocking, refine and polish.
Let’s look at some more advanced tools, like filters and masks.
This last chapter will get you started animating with Krita 3.