Become a Better Game Designer

I will show the techniques professionals use to create games and beautiful sprites with Free, Open Source Software.

In the office - January news

The past 2 months have been hectic. I’ll pass on the details, but since a few days, I’m renting an office. After so much time struggling to work from home, you can’t imagine how great it feels!

Jan 2017 / news / 198 words

Back from japan, back to work

I’ve been traveling around the country for a bit less than a month, and the experience was incredible. A great occasion to improve in Japanese. But now it's time to get back to GDquest and produce new tutorials for you.

Nov 2016 / News / 735 words

Summer Update

It has been a while since the last behind the scenes post. Time for a batch of fresh news about Krita, GDquest, and everything alike.

Sep 2016 / News / 1080 words

June update: the Randa meetings

June has been a busy month. I went to the biggest yearly KDE development sprint in Randa, Switzerland, along with a few dozens of programmers, and made a series of tutorials on Krita 3's new features.

Jun 2016 / News / 854 words

May update: Krita brushes and ConciseCSS

May has been a busy month. I did my best to keep up with everyone on social networks, to give a hand to the Krita developers, with their Kickstarter campaign...

May 2016 / News / 755 words

What’s New in Krita 3.0? Krita Review

Krita 3.0 is a major update to an already powerful application. New rendering engine, animation toolset, grid, guides, snapping... there's a long list of new tools to discover. Let's explore them together in this article!

May 2016 / Krita / 2433 words

Nathan's avatar

About GDquest

I'm Nathan, a professional game designer. I'm the author of GDquest, a Youtube channel filled with tutorials about game art and game design. And I'm building a community around game creation and open source software. The website will be a hub for the community and open source assets.